Showing posts with label BGM. Show all posts
Showing posts with label BGM. Show all posts

13 January, 2018

Lone Survivor (game)

The retro style and settings as illustrated in the game, as well as a simple yet attention-catching storyline have all made Lone Survivor another one-of-a-kind masterpiece to be remembered by fans of games all over the world. What captured and intrigued me was the music; which was a combination of the style of the 80's and the 90's with some jazz fusion within the mix. One of my favourite tracks from the game is called Home:



Music by Jasper Byrne - many kudos and thanks to him.

As a viewer of games and non-player of most games, I sometimes do prefer to sit back and enjoy the games themselves than playing them. There may be some things that I am yet to figure out in games, but that doesn't stop me from loving them and looking forward to even more. Video games have a way of allowing the gamers and spectators to immerse within their story and gameplay; many thanks to game creators and those who have been making it possible for us to enjoy these beautiful works.

07 February, 2014

Amnesia: The Dark Descent - Review

All the screenshots above are taken by me from the game, Amnesia: The Dark Descent.
" ... Suddenly a blue shimmering light engulfed me and the colors of the forest were washed away before my eyes. I kept running through the bleak surroundings, the trees had turned charcoal black with leaves of cinder, the ground covered in murky water. I pressed on through the drenched land as the glowing ember gave way to the rising wind and rained on me. I could hear pleading screams in the distance and I joined in as pain and fear overtook me. I fell to the ground gasping for air. ..." 
- Letter Regarding the Discovery of an Orb, Amnesia: The Dark Descent.

I have just finished watching lets plays of Amnesia: The Dark Descent by a fellow YouTuber. The music, the various ambience and the story greatly intrigues me by every second that I have spent watching the game. The mechanics and systems within the game attracts me, such as the mixing of herbs and other materials to produce acids or explosives via the classic alchemy. Some of the room designs in the game made me shiver, some looked like haven, while some brought me back to the other games. As any game lovers can put it, nostalgia strikes.

I appreciate the artsy and creative reads offered by the fellow game creators, from history to personal mementos with some help from the dark, cultural and sometimes unsteady ambience the game could offer. Also, I appreciate being able to hear real good British accent while watching the player wandering through the places which were heavily filled with impressive culture.

And to end this post, I hereby share my favourite music from the game itself. Do enjoy.

03 July, 2013

Heart's Desire: My Favourite Dead Space 3 Background Music

I'm getting so lucky within this one day. First I got the chance to find a synthpop music that I enjoy listening, now I just found my favourite track from Dead Space 3. This is so awesome, it's turning out to be one really good day for me, and hoping that I'm not speaking this too soon, just in time for a tragedy to come and ruin my day *inserts paranoia*.
I can't say that I watched any old sci-fi movies or shows before, just because I can't or don't remember. But this song somehow turned out to be a reminiscent of those stuffs, as if I heard it somewhere before I listen to this. You can listen to this whenever Isaac Clarke is floating around space, such as during the travel towards SK-1P or looking for useable parts with Rosen.

04 October, 2012

Turok 2: Seeds of Evil - Review

When I was young, I used to watch one of my siblings playing this game. Gosh there's so many places and stages and I couldn't even recall which one was which and which level I should be mentioning about when I needed to. When I grew older and become supposedly 'wiser', only then things started to make sense to me and I am able to catch up with the exact story line of the game. There are 6 levels/stages in this game, each of them are located in different places. Mind you, I really love all of them, every place looks so beautiful and idyllic! It becomes even more bizarre when these places are being infested by evil and selfish creatures.

The main character, Joshua Fireseed has to fight off all the bad guys in every level and complete his mission in order to proceed with the next one and ultimately, he will face the main antagonist, Primagen. In order to survive and to carry on with the game, gamers will also have to look for weapons, ammo, talismans and health restores which are all over the place in every level. To make it more realistic and terrifying, each level has their own theme songs, and I have to admire the composers, Darren Mitchell and Alberto Jose Gonzalez for the awesome and catchy musics. And kudos to the game creators for successfully making such an awesome game and giving us, the gamers and even viewers the opportunity to go through such thrilling gaming experience.

One of the things that I really love about this game is that the figures in certain part of the game are giving a deep and mysterious impression to the gamers and viewers, such as the things mentioned by the servants of the Oblivions as Turok faces them after he entered the fake portal in the first level. It's fun for me to decipher what the creatures are trying to say at times, as I'm attracted to their attitude and the nature of their kind in the game, and so I'm eager to find out what the creatures were trying to say to Joshua because I believe that these words hold clues to the future.

I happened to come across one of the gamers' site on YouTube and I have been a fan of his for playing the game with such amazing talents and tactics. MKTUROK117 is one of the best Turok 2: Seeds of Evil players I've seen so far; sometimes I saw him using a sniper's technique to hunt down the creatures, and most of the killings turned out to be successful. He also used the method of combining 2 weapons to kill a creature. He usually uses the charge dart rifle (a weapon which has the ability to electrocute a monster) and razor wind (having the similar usage and technique as of a boomerang) to kill any monster, depending on the strength of the creature as well. It all turned out well, and MKTUROK117 never failed to kill any creature when he uses this method. According to one of his written comments on one of his videos on YouTube, he actually trained his gaming skills by playing the game before he records and uploads his videos on YouTube. I will respect him for having the patience and initiative to practice playing the game just to record the best video for all of us to see and refer.
An epic video by MKTUROK117, featuring the last level/stage of the game, and he was battling with the Flesh Eaters, the servants of the Oblivion. MKTUROK117 was using the charge dart rifle according to the weapon in the screenshot.
So here's a video by MKTUROK117 himself, and apparently it features my favorite level/stage in the whole Turok 2: Seeds of Evil. Do enjoy.
For more info on the game itself, please visit Turok Wiki - Turok 2: Seeds of Evil.